# Worm's-eye view

Camera / Angle / Height. Checked 2026-10-13.

Exaggerates height and power: the ground sits at the lens and the subject towers above it.

- Use when: Sneakers, tall buildings, a jump, a dramatic product reveal.
- Phrase: worm's-eye view, the lens on the ground looking straight up, the shoes in the foreground and the person towering above
- Page: https://directorchair.ai/angle/worms-eye-view
- JSON: https://directorchair.ai/api/angle/worms-eye-view.json

## Watch out

- Angles given in degrees and margins given as numbers are often ignored. Describe where the lens is against the body (at knee height, above her head) instead. (measured; Director Chair field notes on image prompting)

## Prompts

### Nano Banana Pro

```
[your subject] in [your setting]. Worm's-eye view, the lens on the ground looking straight up, the shoes in the foreground and the person towering above.
```

### Nano Banana 2

```
[your subject] in [your setting]. Worm's-eye view, the lens on the ground looking straight up, the shoes in the foreground and the person towering above.
```

### GPT Image 2.5

```
A photograph of [your subject] in [your setting].
People and framing: worm's-eye view, the lens on the ground looking straight up, the shoes in the foreground and the person towering above
Exclusions: no extra text, no watermark, no logo.
```

### Seedream 5

```
[your subject] in [your setting]. Worm's-eye view, the lens on the ground looking straight up, the shoes in the foreground and the person towering above.
```

### Seedance 2.5

```
Scene: [your subject] in [your setting].
First frame: worm's-eye view, the lens on the ground looking straight up, the shoes in the foreground and the person towering above
Shot 1 (0:00 to 0:05): one continuous shot
```

### Seedance 2.0

```
Scene: [your subject] in [your setting].
First frame: worm's-eye view, the lens on the ground looking straight up, the shoes in the foreground and the person towering above
Shot 1: one continuous shot
```

### Kling 3.0

```
[your subject]. The scene is [your setting]. Worm's-eye view, the lens on the ground looking straight up, the shoes in the foreground and the person towering above.
```

### Veo 3.1

```
Worm's-eye view, the lens on the ground looking straight up, the shoes in the foreground and the person towering above. [your subject] in [your setting]. Framing and subject stay as in the start image.
```

## Look further

- https://shotdeck.com/ : real film examples of this angle (paid, link only)
- https://flim.ai/ : film, ad and music-video stills of this angle (free tier, link only)

## Goes well with

- Low angle: https://directorchair.ai/angle/low-angle
- Full shot: https://directorchair.ai/shot/full-shot

## Source

Own words, from the first Director Chair spec and Director Chair field notes on video prompting; pitfalls from the sources named per pitfall

Text CC BY 4.0, Director Chair (directorchair.ai). Reference clips and their card texts belong to their makers.
