# Low tracking

Camera / Camera move / Dolly and track. Checked 2026-10-13.

Puts the viewer at ground level with feet, paws or wheels; energy and texture.

- Use when: Shoes, skateboards, pets, product shots on the move.
- Phrase: low tracking shot, the camera travels a hand's height above the ground next to her feet as she walks
- Page: https://directorchair.ai/move/low-tracking-shot
- JSON: https://directorchair.ai/api/move/low-tracking-shot.json

## Watch out

- Give one main camera move per shot. Two moves at once, or orders that contradict each other, make the camera wander. (vendor; Kling camera guide and ByteDance Dreamina Seedance guide, via Director Chair field notes on video prompting)

## Move card

- **Camera:** travels close to the ground beside the subject
- **Pace:** the pace of the feet or wheels
- **Keep:** the ground rushing through the lower frame
- **Ends:** still low, still moving

## Reference: Low tracking

> low tracking shot. Movement: move at ground or below-waist height alongside the subject's movement path. Speed: match the subject, footsteps or wheels. Framing: keep the low detail readable while the ground plane moves through frame. End: finish with the low perspective clearly maintained.

Credit: AI Camera Movements (aicameramovements.com). Source: https://aicameramovements.com/previews/hq/20-low-tracking-v2-hq.mp4
Clip: https://directorchair.ai/media/aicameramovements/20-low-tracking-v2-hq.mp4
Poster: https://directorchair.ai/media/aicameramovements/20-low-tracking-v2-hq.jpg

## Prompts

### Seedance 2.5

```
Scene: [your subject] in [your setting].
Shot 1 (0:00 to 0:05): one continuous shot
Optics and camera: Low tracking shot, the camera travels a hand's height above the ground next to the subject's feet as the subject walks. Camera: travels close to the ground beside the subject. Pace: the pace of the feet or wheels. Keep: the ground rushing through the lower frame. Ends: still low, still moving.
Reference clip (Low tracking): https://directorchair.ai/media/aicameramovements/20-low-tracking-v2-hq.mp4
```

### Seedance 2.0

```
Scene: [your subject] in [your setting].
Shot 1: one continuous shot
Optics and camera: Low tracking shot, the camera travels a hand's height above the ground next to the subject's feet as the subject walks. Camera: travels close to the ground beside the subject. Pace: the pace of the feet or wheels. Keep: the ground rushing through the lower frame. Ends: still low, still moving.
Reference clip (Low tracking): https://directorchair.ai/media/aicameramovements/20-low-tracking-v2-hq.mp4
```

### Kling 3.0

```
[your subject]. The scene is [your setting]. Low tracking shot, the camera travels a hand's height above the ground next to the subject's feet as the subject walks. Camera: travels close to the ground beside the subject. Pace: the pace of the feet or wheels. Keep: the ground rushing through the lower frame. Ends: still low, still moving.
Reference clip (Low tracking): https://directorchair.ai/media/aicameramovements/20-low-tracking-v2-hq.mp4
```

### Veo 3.1

```
Low tracking shot, the camera travels a hand's height above the ground next to the subject's feet as the subject walks. Camera: travels close to the ground beside the subject. Pace: the pace of the feet or wheels. Keep: the ground rushing through the lower frame. Ends: still low, still moving. [your subject] in [your setting]. Framing and subject stay as in the start image.
Reference clip (Low tracking): https://directorchair.ai/media/aicameramovements/20-low-tracking-v2-hq.mp4
```

## Look further

- https://aicameramovements.com/ : a looping example clip of this move and a free prompt card (link only)

## Goes well with

- Tracking shot: https://directorchair.ai/move/tracking-shot
- Worm's-eye view: https://directorchair.ai/angle/worms-eye-view

## Source

Move names and the seven groups from aicameramovements.com (names and structure only); behaviour and numbers in our own words from Director Chair field notes on video prompting and the first Director Chair spec

Text CC BY 4.0, Director Chair (directorchair.ai). Reference clips and their card texts belong to their makers.
