Director Chair
All groups

Blur the layers behind and in front of the subject and keep the subject sharp.

Edit effects

Depth of field in a flat animation

A coded scene looks shot on a camera.

Use when
Interface and product animations built from flat layers.

Prompt instructions

Give me an edit brief: where it goes on the timeline, the exact settings, and what to check before export, for a short video about [your product], for [your audience]. The technique is depth of field in a flat animation: a coded scene looks shot on a camera. How it works: blur the layers behind and in front of the subject and keep the subject sharp. It is right for: interface and product animations built from flat layers. It does not need a 3D tool: blurring the layers behind and in front of the subject does it in a 2D template. 3D transforms can blur text in a browser renderer; render at double scale or keep text off the depth axis. Be concrete: numbers, seconds and settings, no theory. Ask me one question first if something you need is missing.

The same prompt works in Claude, ChatGPT and Gemini.

Watch out

Related

Sources

Own words from Director Chair notes on Motion graphics with Claude (Rourke Heath) and Director Chair field notes on motion graphics Checked 2026-11-13.

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